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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
|
115 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
CHAINGUN 1.35 1
SHOTGUN 0.90 1
BULLETS 8.11 9
SHELLBOX 3.60 8
GARMOR 5.41 4
ROCKETS 5.41 4
LAUNCHER 0.90 1
MEDIKIT 2.70 3
CHAINSAW 0.90 1L
CACODEMON 78.84 MEDIUM_AND_HARD 5
IMP 54.92 13
IMP 29.57 MEDIUM_AND_HARD 7
CELLPACK 3.60 4
PLASMA 0.90 1
STIMPAK 7.66 17
CACODEMON 78.84 5
DEMON 97.15 10
DEMON 48.57 MEDIUM_AND_HARD 5
SPECTRE 29.14 3
MEDIKIT 0.90 MEDIUM_AND_HARD 1
ROCKET 0.45 MEDIUM_AND_HARD 2
FLYSKULL 20.28 8
SHELLS 7.66 17
MAP 1.35 1L
TROOPER 68.44 ;18 ;This item is inocuous
BARON 10.14 1L
BARON 10.14 MEDIUM_AND_HARD 1L
BARON 10.14 EASY_AND_HARD 1L
CACODEMON 15.77 EASY_AND_HARD 1
SERGEANT 33.80 8
TROOPER 7.60 MEDIUM_AND_HARD ;2 ;This item is inocuous
FLYSKULL 10.14 MEDIUM_AND_HARD 4
CELLPACK 0.90 MEDIUM_AND_HARD 1
IMP 25.35 DEAF/AMBUSH 6
IMP 8.45 DEAF/AMBUSHMEDIUM_AND_HARD 2
SERGEANT 21.12 DEAF/AMBUSH 5
TROOPER 7.60 DEAF/AMBUSHMEDIUM_AND_HARD ;2 ;This item is inocuous
TROOPER 15.21 DEAF/AMBUSH ;4 ;This item is inocuous
POTION 0.90 DEAF/AMBUSH ;2 ;This item is inocuous
SERGEANT 12.67 DEAF/AMBUSHMEDIUM_AND_HARD 3
CLIP 0.23 DEAF/AMBUSHMEDIUM_AND_HARD 1
CLIP 2.03 9
ROCKET 0.68 3
HELMET 4.05 ;9 ;This item is inocuous
FLYSKULL 7.61 DEAF/AMBUSH 3
DEMON 9.71 DEAF/AMBUSHMEDIUM_AND_HARD 1
POTION 3.15 ;7 ;This item is inocuous
SPECTRE 9.71 EASY_AND_HARD 1
DEMON 19.43 DEAF/AMBUSH 2
SPECTRE 19.43 DEAF/AMBUSHMEDIUM_AND_HARD 2
FLYSKULL 2.54 DEAF/AMBUSHMEDIUM_AND_HARD 1
SERGEANT 12.67 MEDIUM_AND_HARD 3
ENERCELL 0.68 1
BARREL 86.21 34
INVISO 1.80 2
BLUEBALL 0.90 1
BULLETS 0.90 DEAF/AMBUSHMEDIUM_AND_HARD 1
CLIP 0.45 MEDIUM_AND_HARD 2
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 275 ;Strict standard for exact placement
;PER 233 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;